Chapter 1: What Does the CPU Do?
Chapter 2: Digital Operations
Chapter 3: CPU Architecture
Chapter 4: Operations
Chapter 5: Programs
Chapter 6: Microcontrollers
The Manga Guide to Microprocessors
“Recommended for high school and gifted middle school students...“tricks” students into learning, as it reads like a comic book.”
—National Science Teachers Association
Ayumi is a world-class shogi (Japanese chess) player who can’t be beaten—that is, until she loses to a powerful computer called the Shooting Star. Ayumi vows to find out everything she can about her new nemesis. Lucky for her, Yuu Kano, the genius programmer behind the Shooting Star, is willing to teach her all about the inner workings of the microprocessor—the “brain” inside all computers, phones, and gadgets.
Follow along with Ayumi in The Manga Guide to Microprocessors and you’ll learn about:
- How the CPU processes information and makes decisions
- How computers perform arithmetic operations and store information
- logic gates and how they’re used in integrated circuits
- the Key components of modern computers, including registers, GPUs, and RAM
- Assembly language and how it differs from high-level programming languages
Whether you’re a computer science student or just want to understand the power of microprocessors, you’ll find what you need to know in The Manga Guide to Microprocessors.
“Recommended for public school and college library collections for its educational content and its reader-friendly format!”
—Midwest Book Review
“Thorough, packs in piles of details about computers. I strongly recommend this book.”
“Provides an impressive amount of information on such a vast topic.”
—School Library Connection
“Fun, well drawn, and simplified...Every library and college bookstore needs to have this entire series! ”