by Mahesh Venkitachalam
October 2015, 352 pp.
Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next?
Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like:
Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground.
The projects in this book are compatible with both Python 2 and 3.
About the Author
Mahesh Venkitachalam is a software engineer with two decades of programming experience. He has nurtured a passion for technology since the eighth grade, which he channels into his popular electronics and programming blog, electronut.in.
Table of Contents
Part 1: Warming Up
Chapter 1: Parsing iTunes Playlists
Part 2: Simulating Life
Chapter 3: Conway’s Game of Life
Part 3: Fun with Images
Chapter 6: ASCII Art
Part 4: Enter 3D
Chapter 9: Understanding OpenGL
Part 5: Hardware Hacking
Chapter 12: Introduction to Arduino
Appendix A: Software Installation
"If you want to become adept at doing clever things with Python, I doubt you'll find a better group of projects or more useful help for understanding how the language works."
"This is a book that belongs in every Python programmer's library."
"Packed with interesting projects."
Read an interview with Mahesh Venkitachalam on InfoQ!
Mahesh Venkitachalam was selected as the Python Developer of the Week on Mouse v. Python! Read the full interview here.
"Python Playground targets programmers that want to further improve their skills and knowledge of the language. The book does a good job at explaining all relevant details and makes sure that readers get a clear pictures of what is going on."