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Part I

The Stuff You Need to Buy

Chapter 1: A Quilter’s Computer Store Adventures

Chapter 2: A Quilter’s Computer Store Adventures, Continued: Why You Should Buy Software and How

Part II

Getting Started Designing Quilts on Your Computer

Chapter 3: How to Set Up Your Drawing Area and Draw a Quilt Block with Drawing Software

Chapter 4: How to Set Up Your Drawing Area and Draw a Quilt Block with Drawing Software

Chapter 5: Beyond Pale Lines

Chapter 6: Patches, Patches, and More Patches

Chapter 7: Moving Patches Around Your Screen to Create Bigger Designs

Part III

Design Strategies for Quilting Nerds

Chapter 8: Use Computer Tools to Transform an Old-Fashioned Quilt Block into Something Really Cool

Chapter 9: The Log Cabin Block: A Case Study

Chapter 10: Exploring Shadow, Shade, and Color

Chapter 11: Good Stars Above!

Chapter 12: More Marvelous Design Ideas

Part IV

Appliqué for Everyone

Chapter 13: Old-Fashioned Appliqué from Quilt Design Software

Chapter 14: Marvelous and Painless Ways to Draw Appliqué and Stencil Patterns

Chapter 15: How to Turn Photos, Drawings, and Other Art into Appliqué Designs

Part V

Fabric and Printers

Chapter 16: Putting Fabric in Your Computer

Chapter 17: How to Use Your Computer to Print Photos and Other Art on Fabric

Chapter 18: Use Your Printer to Create Stencils and Negatives for Fabric Painting, Sun Printing, and Blueprinting

Part VI

Patterns

Chapter 19: Gloria’s Gallery—Patterns for Many of the Quilt Designs Used as Examples in this Book

Part VII

Cyberspace and More

Chapter 20: A Quilter’s Guide to Cyberspace

Appendix A: The Quilter’s Guide to Computer Graphics

Appendix B: Books We Think You Should Buy

The Quilter’s Internet Yellow Pages

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Copyright 2008 by No Starch Press