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PART I: INTRODUCTION TO BLENDER Chapter 1: Introduction Chapter 2: Installation Chapter 3: Understanding the Interface Chapter 4: Quickstart PART II: MODELLING, MATERIALS AND LIGHTS Chapter 5: Object Mode Chapter 6: Mesh Modelling Chapter 7: Curves and Surfaces Chapter 8: Materials and Textures Chapter 9: Lighting Chapter 10: The World and the Universe PART III: ANIMATION Chapter 11: Animation of Undeformed Objects Chapter 12: Animation of Deformations Chapter 13: Character Animation PART IV: RENDERING Chapter 14: Rendering Chapter 15: Radiosity PART V: ADVANCED TOOLS Chapter 16: Special Modeling Techniques Chapter 17: Effects Chapter 18: Volumetric Effects Chapter 19: The Sequence Editor PART VI: EXTENDING BLENDER Chapter 20: Python Scripting Chapter 21: Blender's Plugin System PART VII: BEYOND BLENDER Chapter 22: From Blender to Yafray Using Yable Chapter 23: Yafray PART VIII: REFERENCE Chapter 24: Blender Windows Chapter 25: Hotkeys In-Depth Reference Chapter 26: Windows Reference Chapter 27: Buttons Reference Chapter 28: Command Line Arguments Chapter 29: Blender 2.32 Release PART IX: APPENDICES Appendix A: Quick Hotkeys List Appendix B: Supported Videocards Appendix C: Blender 2.31 Changelog Appendix D: The Blender Documentation Project Appendix E: Joining the Coders Appendix F: Licenses Appendix G: Glossary |
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