NO STARCH PRESS
"the finest in geek entertainment"™
Home  | Catalog  | Blog  | Planet  | Media  | Buy  | About  | Cart


book main | contents | reviews
PART I: INTRODUCTION TO BLENDER

Chapter 1: Introduction
Chapter 2: Installation
Chapter 3: Understanding the Interface
Chapter 4: Quickstart

PART II: MODELLING, MATERIALS AND LIGHTS

Chapter 5: Object Mode
Chapter 6: Mesh Modelling
Chapter 7: Curves and Surfaces
Chapter 8: Materials and Textures
Chapter 9: Lighting
Chapter 10: The World and the Universe

PART III: ANIMATION

Chapter 11: Animation of Undeformed Objects
Chapter 12: Animation of Deformations
Chapter 13: Character Animation

PART IV: RENDERING

Chapter 14: Rendering
Chapter 15: Radiosity

PART V: ADVANCED TOOLS

Chapter 16: Special Modeling Techniques
Chapter 17: Effects
Chapter 18: Volumetric Effects
Chapter 19: The Sequence Editor

PART VI: EXTENDING BLENDER

Chapter 20: Python Scripting
Chapter 21: Blender's Plugin System

PART VII: BEYOND BLENDER

Chapter 22: From Blender to Yafray Using Yable
Chapter 23: Yafray

PART VIII: REFERENCE

Chapter 24: Blender Windows
Chapter 25: Hotkeys In-Depth Reference
Chapter 26: Windows Reference
Chapter 27: Buttons Reference
Chapter 28: Command Line Arguments
Chapter 29: Blender 2.32 Release

PART IX: APPENDICES

Appendix A: Quick Hotkeys List
Appendix B: Supported Videocards
Appendix C: Blender 2.31 Changelog
Appendix D: The Blender Documentation Project
Appendix E: Joining the Coders
Appendix F: Licenses
Appendix G: Glossary


book main | contents | reviews



Copyright 2009 by No Starch Press