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The Official Blender 2.3 Guide
Free 3D Creation Suite for Modeling, Animation, and Rendering
Edited by Ton Roosendaal and Stefano Selleri

June 2004, 784 pp.
$49.95
ISBN-10 1-59327-041-0
ISBN-13 978-1-59327-041-4

Out of stock

We're out of stock, but you can order the book directy from the Blender Foundation for 39 Euros.

Download chapter 7 here.

Blender is the first and only fully-integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, and realtime interactive 3D with cross-platform compatibility - all for free. Originally developed by Not a Number (NaN) as a commercial product, Blender has since been released as free software, with the sources available under GNU GPL. The Official Blender 2.3 Guide is an introduction to the sometimes complicated Blender interface and a complete guide to everything that Blender can do. Written by the designers who created and currently maintain Blender, the book covers methods of designing models, materials, and light; rendering 3D scenes; creating 3D animations; as well as advanced topics such as using Blender as a video editor. Includes a 4-color insert and a CD-ROM containing Blender for all platforms.

The Blender Foundation is the non-profit organization that maintains Blender under the GNU GPL license. Chairman Ton Roosendaal is Blender's creator and the person who started the non-profit Blender Foundation. He co-authored The Official Blender GameKit (No Starch Press) and The Official Blender 2.0 Guide (Premier Press). Stefano Selleri is an Assistant Professor at the University of Florence, Italy. He has been working with 3D design since 1995 and with Blender since 1999.


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