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Introduction Chapter 1: Foreword Chapter 2: Quickstart Chapter 3: Introduction to 3D and Game Engines Chapter 4: Blender Basics Beginner Tutorials Chapter 5: Pumpkin Run Chapter 6: Tube Cleaner Intermediate Tutorials Chapter 7: Pinball Chapter 8: SubRacer Advanced Tutorials Chapter 9: Blender Basic Network Setup Chapter 10: Game Character Animation Using Armatures Chapter 11: Flying Buddha Special Chapter 12: "Yo Frankie!" The Open Game Project Reference Chapter 13: The Blender Game Engine Reference Appendix View the detailed Table of Contents (PDF) View the Index (PDF) |
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