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Introduction

Chapter 1: Foreword
Chapter 2: Quickstart
Chapter 3: Introduction to 3D and Game Engines
Chapter 4: Blender Basics

Beginner Tutorials
Chapter 5: Pumpkin Run
Chapter 6: Tube Cleaner

Intermediate Tutorials
Chapter 7: Pinball
Chapter 8: SubRacer

Advanced Tutorials
Chapter 9: Blender Basic Network Setup
Chapter 10: Game Character Animation Using Armatures
Chapter 11: Flying Buddha

Special
Chapter 12: "Yo Frankie!" The Open Game Project

Reference
Chapter 13: The Blender Game Engine Reference

Appendix

View the detailed Table of Contents (PDF)

View the Index (PDF)


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