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The Blender Book
Free 3D Graphics Software for the Web and Video
by Carsten Wartmann

January 2001
$39.95
ISBN-10 1-886411-44-1
ISBN-13 978-1-886411-44-9

Not Available

The Official Blender 2.3 Guide is now available

Download Chapter 3 here

Blender is a fast, powerful, and free 3D graphics and animation tool. The Blender Book shows you how to use Blender efficiently and creatively with clear step-by-step tutorials that teach all aspects of this often tricky program. You'll learn how to enhance your Web sites, graphic designs, and videos with the 3D graphics and animations you'll create in Blender. Learn how to:

  • Model with polygons, curves and surfaces; create 3D text and logos; and add materials and textures to your creations
  • Animate using key frames, paths, particles, lattices, IKA's, and vertex keys
  • Integrate 3D objects into videos
  • Create more realistic scenes using radiosity renderings and motion blur
  • Control objects and create interfaces using Python scripts
  • Add cuts, dissolves, and other effects with Blender's Sequence Editor

The CD-ROM contains Blender 1.8 for all platforms (Linux, Windows 95/98/NT, SGI Irix, Sun Solaris and BeOS); live-action image sequences; a complete texture library; and all the tutorials, scenes, and animations from the book.


Carsten Wartmann, a computer graphic designer, has worked with computer graphics since the early 80s. More information about Blender, the Open Source 3D animation product, is available here.

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